

Not sure about daum or the others.ĪmethystViper: Here are the default settings DOSBox's joystick settings, but the glaring problem these settings for Xbox 360 or XInput controllers is not being able to use the D-Pad and the analog stick not working properly. But I don't think you can do that with the mapper in stock dosbox. I mean, there's no actual reason why you couldn't have four axis and four buttons with no limitations at all, mapped to a standard joystick that the game can see, and in addition to this have the d-pad send arrow key events. But I seem to remember something about it applying the DOS restrictions to itself too, even though it could at least easily produce keypresses from excess controls. Unfortunately I forgot the particulars, it's been years since I fiddled with this.

You may also want to look for an "improved" dosbox, as the stock one is a bit bone-headed here. The game must also support these sticks and be configured accordingly.īasically choose ch if you need all four axis + hat for the game (but can then only press one button at a time), and fcs otherwise (only three axis + hat, but can press more than one button at the same time). The gameport joystick connector had pins for only four axis and four buttons, no hat! Your choices are CH, which sacrifices the button combinations, and FCS which sacrifices one axis. I can't sprint and shoot at the same time You can't just enable the d-pad/hat, you need to trade for it. The horizontal axis on the right stick doesn't work for some reason AmethystViper: thanks to enabling the D-Pad/Hat swtiches
